03 Jul 2008
Presentation
Hendra (Final Year Student) has presented his Hendrazone Website at the MMPL Sunway on the 3rd of July 2008.
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02 Jul 2008
New tutorials are available
Hendrazone has launched new basic 3ds max tutorial which is include video and step by step tutorials with screen shots. These tutorials will help gear yourself up for more...
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When we Upload New Tutorial
You will receive an Email !!!
Interface Elements
The entire interface can be divided into five easy elements. Each of these interface elements, in turn, has grouping of sub-elements...
Main Toolbar
The main toolbar appears by default directly under the menus at the top of the Max window, and the reactor toolbar appears docked to the left edge of the interface...
Creating Primitive Objects
The creation of all default Max objects, such as primitive spheres, shapes, lights, and cameras, starts with the Create panel...
Transforming Objects - Move, Rotate, Scale
The Transform Gizmos appear at the center of the selected object (actually at the object's pivot point) when you click one of the transform buttons...
Modifying 3D Objects using Modifiers
You can apply modifiers to selected objects using the drop-down list in the Modify panel. Modifiers alter an object to achieve a specific effect...
Modeling Basic using Edit Poly
In this modeling basic section, I will be showing you how to model a bomb. There are explanation step by step so it is easy to follow...
Material
You can create new materials for objects in you scene in the Material editor, for example, to make you object look like metal or glass...
Lighting
You can use any combination of lights to illuminate you scene. Typically, a scene has more than one light source, which helps to create a sense of depth...
Camera
You can create a camera that gives you a custom view of your scene. When you use the Camera view, you can see what is visible from the viewpoint of the camera...
Animation
You can use Auto Key mode to quickly animate an object. 3ds Max creates the keyframes for your animation...

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